Background: Unfortunately there has been a long standing bug in the game regarding zis guns. It is very rare but it creates an invincible ghost AT gun which can attain veterancy. It is almost always facing the enemy and almost always becomes a huge problem.
Due to it being linked to animations and their randomness it's impossible to willingly replicate. It is also impossible at this time for the community to fix. This rule is the procedure to follow should one occur. It is the best we can do with the given possibilities.
Axis Player Decides to "Replay" or "Continue"
If an invincible zis gun bug occurs the Axis player can order a replay or say to continue the game.
Once they have encountered the invincible zis gun they can either say: "replay" or "continue" in game chat to carry on playing.
If they continue playing for a minute after clearly having seen the ghost zis gun fire, the game is assumed to continue, and a replay cannot be forced.
Once a call for a replay has occurred stop playing and save the replay file as usual.
The Axis player cannot change their mind once they have said to continue.
Soviet Player Replay Appeal
If the Soviet player has complete dominance and their opponent has called for a replay they can appeal and be given the win by referees. At the point when the zis gun bug occurs they must have had:
- 50 population cap army advantage and judged strategic dominance. (tanks and veteran units with no counter)
- Or a victory point situation where it is literally impossible for their opponent to capture and beat the clock, regardless of player actions.